Dungeon Dash

This is a prototype for a random generateddungeon  katano zero like game i guess


the task: GDKO-2025-round-1

Controls

WASD to move

Left Click to dash to mousearrow

Spacebar tomake the special attack (available after a combo)

Gameplay:

go through doors to explore the dungeon and find the entry to the next area. each room has enemies in it defeat them with dashing and eventually after a good combo with your special attack after each area you can choose one of 3 upgrades 
the further you get the better!


Main mechanic:

Dash (activated through left click when available)

Secondary mechanic:

AoE [Splash] activated when a combo of 3 enemies are defeated in a short period of time and the spacebar is pressed


i think the main/secondary go well togetehr because while you can live without the secondary, you shouldnt and it really spices up the gameplay

._.


P.S. 

even though i didnt think i did my best here i actually learned a lot because i had a deadline soi there wasnt really a way for me to quit. Ive allways used Unity but with this very Gamejam i started with godot and i think im doing pretty well with it now

so wahterver happens a big thanks to GDKO for finally making me make a game again


Published 5 days ago
StatusIn development
PlatformsHTML5
Authorshrillshows
GenreAction
Made withGodot

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Click download now to get access to the following files:

dashdungeon.console.exe 80 MB

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